GiBarch Farming Strategy For ALL Town Hall Level Guide Clash Of Clans

GiBarch Farming Strategy For ALL Town Hall Level Guide Clash Of Clans

How GiBarch Works

GiBarch is the next step that developed after BARCH (Barbarians & Archers) especially in higher Towh Hall regions, got less effective. The Giants are used to tank some damage to give the Archers and Barbarians enough time to take down percentage and Storages.

Why not using only Archers & Giant? Well, the Barbarians are great because they are not ranged or this will help a lot with funneling or they will also tank some damage for the Archers.

You will basically use your troops on First side to build the funnel or then point all your troops into the core of the base or I will now show you how to do that properly.

This strategy works well enough also to give you 1-Star and even 2-Star victories.


GiBarch Step by Step

1st, I want to explain the basic mechanics of farming GiBarch.

If I break it down to the very basics, this farming strategy has 3 Steps:

  1. Scout the right base or the right location to start in the base
  2. Build a funnel or open the outside layer
  3. Get all your troops into the middle

Sounds too easy? Well, it is easy as long as you manage to create your funnel.

There are some things that are very important and if you do them wrong, you wasted the attack:

  • Planning the path to the core!
  • Scouting the right base!
  • Funneling!

you need to consider when I walk you through Below step-by-step. ?

Here’s the troop setup you should go with:

  • Giants
    • TH7 or lower: 10 Giants
    • TH10+: 20 Giants
    • TH8-9: 14 Giants
  • 60% Archers & 40% Barbarians (of the leftover space)
  • 2 Rage Spell
  • 2 Jump Spells (TH10+)
  • 1 Healing Spell (if you use Jump Spells) and more if you don’t use Jump Spells

That’s all you need.

for lower Town Halls Jump Spells help a lot on higher Town Halls to get your troops into the base quickly, I recommend using more Heal Spells because they will keep your Giants alive for a much longer time (TH9 or lower)